Ryu Ga Gotoku Studio has released a new patch for Like a Dragon: Infinite Wealth. Title Update 1.15 brings a number of bug fixes and resolves some crashes. Moreover, it fixes the stuttering issues that could occur when enabling DLSS 3 Frame Generation.
We’ve tested this patch ourselves and we can confirm that DLSS 3 Frame Generation no longer stutters. However, this update does not resolve its performance issues. On our main PC system (AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s GeForce RTX 4090), DLSS 3 was actually slower with Frame Generation. And yes, FSR 3.0 Frame Generation is still way faster than DLSS 3 FG.
The best way to play the game on a high-end RTX GPU is only with DLAA. And that’s because you can’t enable AMD FSR 3.0 Frame Generation with DLAA. That wouldn’t be a problem if FSR 3.0 Super Resolution was able to compete with DLSS 3 Super Resolution. However, the image quality of DLSS 3 is still superior to what AMD’s upscaling tech currently offers.
Anyway, alongside this DLSS 3 FG fix, there’s also a fix for a rare bug that made the game crash sometimes when you’re battling Sujimon. And hey, they also fixed a problem in Hawaii where characters would get stuck in walls during fights. That was messing up the game, but now it’s fixed.
I’m currently playing Infinite Wealth and I have to say the character models are awesome. This is the best-looking Yakuza/Like a Dragon game for sure. I mean, check out these screenshots. This looks gooood.
Like always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Like a Dragon: Infinite Wealth Patch 1.15 Release Notes
Fixed a bug that may cause a crash in rare cases during Sujimon battles.
Improved playback of music in playlists so that playback resumes from the point where it was interrupted.
Fixed a bug that the status bonus at job level up was not reflected correctly when changing jobs.
Fixed a bug in Hawaii where characters would occasionally get stuck in walls during battles in certain areas, which would interfere with progress.
Fixed several bugs in Dondoko Island, such as the game not progressing properly under certain conditions and an issue that caused island guests to float.
Fixed problems with progression and editing your Sujimon team under certain conditions in the Sujimon substories.
Improvement of spelling errors and localization problems
Fixed various other bugs to improve stability and quality.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”