Ubisoft has shared the official PC system requirements for Skull and Bones, revealing that the game will be using Ray Tracing Global Illumination (RTGI).
PC gamers will at least need an Intel Core i7 4790K or an AMD Ryzen 5 1600 with 8GB of RAM. For running the game on Low settings and with 30fps, Ubisoft suggests using an NVIDIA GeForce GTX1060 or an AMD Radeon RX 570.
In order to enjoy the game in 4K, Ubisoft recommends enabling NVIDIA DLSS or AMD FSR. For gaming with 60fps on Ultra settings, the team recommends an NVIDIA GeForce RTX3080 or an AMD Radeon RX 6800XT. We should also note that these requirements do not include the game’s Ray Tracing effects.
Skull and Bones will release on November 8th. You can also find its latest PC trailer here!
Skull and Bones Official PC System Requirements
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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