Epic Games and Remedy have released Alan Wake 2 on PC. Powered by the Northlight Engine, it’s time now to benchmark it and examine its performance on the PC platform. Continue reading Alan Wake 2 Benchmarks & PC Performance Analysis
Tag Archives: Remedy
Alan Wake 2 – DLSS 3.5, Ray Tracing & Path Tracing Benchmarks
Remedy has lifted the review embargo for Alan Wake 2, and we can finally share our initial tech impressions of it. In this article, we’ll be benchmarking DLSS 3.5, Ray Tracing and Path Tracing on a variety of NVIDIA GPUs. Continue reading Alan Wake 2 – DLSS 3.5, Ray Tracing & Path Tracing Benchmarks
Alan Wake 2 does not have Denuvo and it will NOT prevent you from running it on older/unsupported GPUs
A lot of frustration surfaced earlier this month when Remedy’s Lea-Newin claimed that the game would require DX12 Ultimate and Mesh Shaders. And since Remedy has just lifted the review embargo for Alan Wake 2, we can finally confirm that the game will NOT prevent you from running it on older/unsupported GPUs. In fact, we were able to launch it on an NVIDIA GTX980Ti. Continue reading Alan Wake 2 does not have Denuvo and it will NOT prevent you from running it on older/unsupported GPUs
NVIDIA shares new tech details and performance/framerates for Alan Wake 2’s Path Tracing effects
NVIDIA has just shared some new technical details about the Path Tracing effects of Alan Wake 2. Moreover, the green team shared some performance figures for its RTX 40 series GPUs. Continue reading NVIDIA shares new tech details and performance/framerates for Alan Wake 2’s Path Tracing effects
Alan Wake 2 is one of the first games to require DX12 Ultimate’s Mesh Shaders
A couple of days ago, Remedy shared the official PC system requirements for Alan Wake 2. Compared to other upcoming triple-A games, these PC specs appear to be quite high. After all, Remedy recommends an NVIDIA RTX2060 for its Low Settings. However, it appears there is a reason why the team has not listed any of the NVIDIA 10 and AMD 5000 series GPUs. Continue reading Alan Wake 2 is one of the first games to require DX12 Ultimate’s Mesh Shaders
Alan Wake 2 gets detailed PC requirements for Rasterized, Ray Tracing and Path Tracing
Remedy has just released the official final PC system requirements for its upcoming horror survival game, Alan Wake 2. These PC specs detail both the game’s rasterized and Ray Tracing/Path Tracing versions. Continue reading Alan Wake 2 gets detailed PC requirements for Rasterized, Ray Tracing and Path Tracing
Here are 30 minutes of new gameplay footage from Alan Wake 2
GameInformer has released two videos, showcasing a total of 30 minutes of new gameplay footage from Alan Wake 2. The first video focuses on the FBI Agent Saga Anderson whereas the second video focuses on Alan Wake himself. Continue reading Here are 30 minutes of new gameplay footage from Alan Wake 2
Here are 11 minutes of new gameplay from Alan Wake 2
IGN has shared a new video, showcasing 11 minutes of brand new gameplay footage from Alan Wake 2. This video shows off an early mission played from the perspective of FBI Agent Saga Anderson. Continue reading Here are 11 minutes of new gameplay from Alan Wake 2
Here are 14 minutes of gameplay from the Alan Wake 2 Gamescom 2023 Demo
At Gamescom 2023, Remedy had a playable demo of Alan Wake 2 that attendees could play. So, below you can find a video, showcasing 14 minutes of gameplay footage from it. Continue reading Here are 14 minutes of gameplay from the Alan Wake 2 Gamescom 2023 Demo
Alan Wake 2 will have full Ray Tracing/Path Tracing on PC
NVIDIA and Remedy have announced that Alan Wake 2 will have full Ray Tracing (or in other words, Path Tracing) on PC. Powered by the Northlight Engine, this will be the second major triple-A current-gen game that will offer path tracing on modern-day GPUs (the first one was obviously Cyberpunk 2077). Continue reading Alan Wake 2 will have full Ray Tracing/Path Tracing on PC