Bloober Team has released an official Unreal Engine 5 Tech Showcase video for Layers of Fear. This video showcases some of the game’s environments, and it will give you a glimpse at what the developers are able to create with Epic’s latest game engine. Continue reading Layers of Fear gets Official Unreal Engine 5 Tech Showcase Video
Tag Archives: Bloober Team
Here are 11 minutes of gameplay footage from the Unreal Engine 5-powered Layers of Fear
Bloober Team has released a new video, showcasing 11 minutes of gameplay footage from Layers of Fear. Layers of Fear will be using Unreal Engine 5 and while this gameplay footage does not represent the quality of the final game, it will give you an idea of its art style. Continue reading Here are 11 minutes of gameplay footage from the Unreal Engine 5-powered Layers of Fear
Silent Hill 2 Remake will need an NVIDIA RTX2080 for 1080p/High/30fps
Konami and Bloober Team have released the first official screenshots for Silent Hill 2 Remake. Furthermore, Bloober revealed the game’s official PC system requirements. Continue reading Silent Hill 2 Remake will need an NVIDIA RTX2080 for 1080p/High/30fps
Silent Hill 2 Remake will be using Unreal Engine, gets official gameplay trailer
Konami has released the first gameplay trailer for Silent Hill 2 Remake. The publisher has also confirmed that the game is being developed by Bloober Team, and that it will be using Unreal Engine. Continue reading Silent Hill 2 Remake will be using Unreal Engine, gets official gameplay trailer
Here is the gamescom 2022 trailer for the Unreal Engine 5-powered Layers of Fears
Bloober Team has released the gamescom 2022 trailer for Layers of Fears. This new trailer features in-engine footage, and will give you an idea of what the team aims to create. Continue reading Here is the gamescom 2022 trailer for the Unreal Engine 5-powered Layers of Fears
Layers of Fears will be using Unreal Engine 5, Ray Tracing & Lumen
In September 2021, we shared the first in-engine trailer of a new Layers of Fear game. And today, Bloober Team has officially announced this project. Moreover, the team released a new trailer that you can find below. Continue reading Layers of Fears will be using Unreal Engine 5, Ray Tracing & Lumen
New Layers of Fear gets an Unreal Engine 5 In-Engine Teaser Trailer
Bloober Team is currently working on a new Layers of Fear game and has released its first in-engine teaser trailer. Although we don’t know much, this new Layers of Fear game will be using Unreal Engine 5. You can watch teaser trailer, provided by IGN, below. Enjoy and stay tuned for more! Continue reading New Layers of Fear gets an Unreal Engine 5 In-Engine Teaser Trailer
Bloober Team is working on three games, codenamed H2O, BLACK & Dum Spiro
Last week, Bloober Team announced a strategic cooperation agreement with Konami. And according to the European Commission, Bloober Team is currently working on three games. These three games are codenamed H2O, BLACK and Dum Spiro. And yes, one of them could be a new Silent Hill game. Continue reading Bloober Team is working on three games, codenamed H2O, BLACK & Dum Spiro
Bloober Team enters a strategic cooperation agreement with Konami
Bloober Team has announced that it has entered a strategic cooperation agreement with Konami. According to the team, this partnership will allow it to jointly develop selected contents and exchange know-how. Continue reading Bloober Team enters a strategic cooperation agreement with Konami
The Medium Patch 1.2 adds support for UltraWide (21:9) & SuperUltraWide (32:9) monitors
Bloober Team has released a new patch for the PC version of The Medium. According to the team, Patch 1.2 adds support for UltraWide (21:9) & SuperUltraWide (32:9) monitors. Continue reading The Medium Patch 1.2 adds support for UltraWide (21:9) & SuperUltraWide (32:9) monitors